Tip

Experience

Tip is a 3D First-person Puzzle Platformer game developed from January 2024 - May 2024 under VGDev.

As a project lead, I not only taught Godot to new members through a mix of 1-on-1 instruction and group discussion. As lead programmer, I created the main code architecture for the time system that handles rewinding, stopping, and resuming time. I also utilized TrenchBroom, a tool for making Quake maps, to handle level creation for the game.

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